Table of Content

Advanced STEAM Curriculum for Basic Level Nepal

STEAM Curriculum (Basic Level - Nepal)

Academic Year Plan (Grades 1–8)

Pedagogical Approach

✔ Inquiry-Based Learning (Questioning, Exploration) ✔ Project-Based Learning (PBL) (Real-world problem-solving) ✔ Experiential Learning (Hands-on activities, field trips) ✔ Collaborative Learning (Group projects, peer feedback)

Grade-wise Breakdown

Grades 1–3 (Exploratory Phase)

Objective: Introduce STEAM through play, observation, and simple experiments.

Term 1 (First 4 Months)

Subject Topic Activity
Science Water Cycle Create a mini water cycle model using a plastic bag, water, and sunlight.
Tech Introduction to Computers Basic typing and drawing using MS Paint/Tux Paint.
Engineering Simple Structures Building bridges with popsicle sticks and testing strength.
Arts Nature Art Leaf printing, rock painting using natural dyes.
Math Shapes & Patterns Identifying shapes in nature and creating mandala art.

Term 2 (Next 4 Months)

Subject Topic Activity
Science Plant Growth Grow beans in a jar and track daily changes.
Tech Introduction to Coding Simple commands in Scratch Jr. (Make a cat move).
Engineering Marble Run Design a marble track using cardboard and tubes.
Arts Shadow Puppets Create puppets and explore light & shadows.
Math Measurement Fun Measure classroom objects using hands, sticks, and rulers.

Term 3 (Last 4 Months)

Subject Topic Activity
Science Sink or Float Experiment Test different materials in water (clay, wood, metal).
Tech Digital Storytelling Create a picture story using Canva/PPT.
Engineering Paper Airplanes Test different designs to see which flies farthest.
Arts Recycled Art Make sculptures from plastic bottles and waste.
Math Number Games Hopscotch math (addition/subtraction).

Grades 4–6 (Application Phase)

Objective: Apply STEAM concepts to real-world problems.

Term 1 (First 4 Months)

Subject Topic Activity
Science Solar System Model Create a scale model using clay and LEDs.
Tech Scratch Programming Design an interactive quiz game.
Engineering Earthquake-Resistant Houses Build and test structures with straws and rubber bands.
Arts Stop-Motion Animation Make a short film using clay and a phone camera.
Math Budgeting Project Plan a mock "school fair" with costs and profits.

Term 2 (Next 4 Months)

Subject Topic Activity
Science Waste Management Composting experiment with food scraps.
Tech Basic Robotics Build a simple robot using a DIY kit or cardboard.
Engineering Water Filtration Design a filter using sand, gravel, and charcoal.
Arts Digital Art & Design Create posters on environmental awareness using Canva.
Math Geometry in Architecture Measure angles in local buildings.

Term 3 (Last 4 Months)

Subject Topic Activity
Science Renewable Energy Build a mini wind turbine or solar oven.
Tech Website Design (Basic HTML) Create a simple webpage about Nepal’s culture.
Engineering Hydraulic Lift Make a syringe-based hydraulic lift.
Arts Music & Sound Science Create instruments from recycled materials.
Math Data Collection & Graphs Survey favorite foods in class and plot a bar graph.

Grades 7–8 (Innovation Phase)

Objective: Solve real-world challenges with advanced projects.

Term 1 (First 4 Months)

Subject Topic Activity
Science Food Science (Fermentation) Make yogurt or pickles and study microbes.
Tech Python Basics Write a simple calculator program.
Engineering Arduino Projects Build an LED traffic light system.
Arts 3D Modeling (Tinkercad) Design a Nepali cultural artifact.
Math Algebra in Real Life Calculate loan interest for a small business idea.

Term 2 (Next 4 Months)

Subject Topic Activity
Science Climate Change & Carbon Footprint Calculate personal carbon footprint and propose solutions.
Tech App Prototyping (MIT App Inventor) Design a "Nepal Tourism" app.
Engineering Solar-Powered Car Construct a small solar car model.
Arts Documentary Filmmaking Produce a short film on a local environmental issue.
Math Statistics in Society Analyze traffic data near the school and suggest improvements.

Term 3 (Last 4 Months)

Subject Topic Activity
Science Biotechnology (DNA Extraction) Extract DNA from strawberries.
Tech AI & Chatbots (Basic) Train a simple chatbot using Google’s Teachable Machine.
Engineering Smart Irrigation System Build a moisture-sensing plant watering device.
Arts Augmented Reality Art Create AR-enhanced posters using apps like Artivive.
Math Cryptography (Secret Codes) Learn Caesar cipher and encode messages.

Assessment & Evaluation

✅ Project Portfolios (Digital/Physical) ✅ Class Presentations & Exhibitions ✅ Peer & Self-Assessment Rubrics ✅ Competency-Based Grading (Creativity, Problem-Solving, Collaboration)

Resources Needed

🛠️ Low-cost materials (Cardboard, clay, recycled items) 💻 Digital tools (Scratch, Tinkercad, Python, Arduino) 🌍 Community partnerships (Local engineers, artists, scientists)

Conclusion

This year-long STEAM curriculum ensures active learning, cultural relevance, and real-world application while aligning with Nepal’s national framework. Would you like modifications for specific subjects or resource constraints?  

Advanced STEAM Curriculum for Grades 6, 7 & 8 (Nepal)

Approach: Project-Based Learning (PBL), Critical Thinking, Real-World Problem Solving Duration: Full Academic Year (3 Terms, 12 Months)

Grade 6: Theme – "Sustainable Technology & Environmental Science"

Term 1: Energy & Climate Solutions

1. Science

  • Topic: Renewable Energy & Climate Change
  • Activities:
    • Solar-Powered Water Heater: Build a model using copper tubes, black paint, and glass.
    • Wind Turbine Efficiency Test: Experiment with blade designs (cardboard vs. plastic).
    • Carbon Footprint Analysis: Calculate emissions from daily activities (transport, food).

2. Technology

  • Topic: Basic Robotics & Automation
  • Activities:
    • Lego Mindstorms/EV3: Program a robot to sort recyclables (plastic vs. paper).
    • Smart Irrigation System: Use soil moisture sensors (Arduino or DIY circuits).

3. Engineering

  • Topic: Green Architecture
  • Activities:
    • Eco-Friendly House Model: Use bamboo, recycled bottles, and passive cooling techniques.
    • Earthquake-Resistant Structure Challenge: Test designs on a shake table.

4. Arts

  • Topic: Environmental Activism through Art
  • Activities:
    • Upcycled Fashion Show: Create outfits from plastic waste.
    • Stop-Motion Documentary: Film a short about Nepal’s melting glaciers.

5. Mathematics

  • Topic: Data Analysis & Statistics
  • Activities:
    • Climate Data Graphs: Plot temperature trends in Nepal (last 20 years).
    • Energy Cost Calculator: Compare solar vs. grid electricity expenses.
Cross-Cutting Project:
  • "Smart Green Village" (Teams design a self-sustaining village with renewable energy, waste management, and eco-housing.)

Term 2: Digital Innovation & Problem-Solving

1. Science

  • Topic: Food Science & Biotechnology
  • Activities:
    • Fermentation Lab: Make gundruk or yogurt, study microbial growth.
    • DNA Extraction: Extract DNA from strawberries using salt, soap, and alcohol.

2. Technology

  • Topic: Coding & App Development
  • Activities:
    • Scratch Game: Design a quiz on Nepal’s biodiversity.
    • MIT App Inventor: Build a "Waste Management Guide" app.

3. Engineering

  • Topic: Water & Sanitation
  • Activities:
    • Bio-Sand Filter Construction: Test filtration rates with sand, gravel, and charcoal.
    • Hydraulic Lift Model: Build with syringes and tubes.

4. Arts

  • Topic: Digital Media & Animation
  • Activities:
    • 3D Modeling (Tinkercad): Design a Nepali cultural artifact.
    • Augmented Reality Posters: Use Artivive to create interactive art.

5. Mathematics

  • Topic: Geometry & Algebra
  • Activities:
    • Bridge Truss Calculations: Measure forces in a popsicle-stick bridge.
    • Cryptography Challenge: Encode/decode messages using Caesar cipher.
Cross-Cutting Project:
  • "Nepal’s Tech Expo" (Showcase inventions like water filters, apps, and solar models.)

Grade 7: Theme – "Advanced Engineering & Computational Thinking"

Term 1: Robotics & Automation

1. Science

  • Topic: Physics of Motion
  • Activities:
    • Mousetrap Car Race: Build and optimize for distance/speed.
    • Newton’s Laws Demo: Egg-drop challenge with parachutes.

2. Technology

  • Topic: Python Programming
  • Activities:
    • Text-Based Adventure Game: Code a Himalayan trek simulation.
    • Data Visualization: Plot earthquake frequency in Nepal.

3. Engineering

  • Topic: Mechanical Systems
  • Activities:
    • Hydraulic Robotic Arm: Build with syringes and cardboard.
    • Pneumatic Machine: Create a balloon-powered lift.

4. Arts

  • Topic: Kinetic Art
  • Activities:
    • Moving Sculptures: Use gears and motors to create art.
    • Sound Wave Art: Paint patterns using speaker vibrations.

5. Mathematics

  • Topic: Algebra & Trigonometry
  • Activities:
    • Treasure Hunt with Coordinates: Solve GPS-style math puzzles.
    • Architecture Angles: Measure roof slopes of Nepali temples.
Cross-Cutting Project:
  • "Automated Nepali Farm" (Design a robot to plant seeds or irrigate fields.)

Term 2: Space & Aerospace

1. Science

  • Topic: Astronomy & Rocket Science
  • Activities:
    • Water Bottle Rockets: Test launch angles and parachute designs.
    • Solar System Scale Model: Calculate planetary distances.

2. Technology

  • Topic: AI & Machine Learning
  • Activities:
    • Chatbot Training: Use Google’s Teachable Machine for a tourism bot.
    • Satellite Image Analysis: Study deforestation via Google Earth.

3. Engineering

  • Topic: Aerospace Engineering
  • Activities:
    • Paper Helicopters: Optimize blade design for longest flight.
    • Mars Rover Prototype: Build a obstacle-avoiding robot.

4. Arts

  • Topic: Sci-Fi Storyboarding
  • Activities:
    • Comic Strip: "Life on Mars in 2050."
    • Space-Themed Music: Compose using digital tools (Audacity).

5. Mathematics

  • Topic: Probability & Statistics
  • Activities:
    • Rocket Launch Success Rates: Analyze simulated data.
    • Cryptography: Break simple substitution codes.
Cross-Cutting Project:
  • "Nepal Space Mission" (Design a satellite payload for weather monitoring.)

Grade 8: Theme – "Future Technologies & Global Challenges"

Term 1: AI, IoT & Smart Cities

1. Science

  • Topic: Nanotechnology & Materials
  • Activities:
    • DIY Superhydrophobic Coating: Test water-repellent surfaces.
    • Bioplastic Experiment: Make plastic from milk or starch.

2. Technology

  • Topic: Internet of Things (IoT)
  • Activities:
    • Smart Home Model: Use Arduino to automate lights/fans.
    • Weather Station: Build with sensors for temp/humidity.

3. Engineering

  • Topic: Urban Planning
  • Activities:
    • 3D-Printed City Model: Design a flood-resistant Kathmandu.
    • Traffic Flow Simulation: Use Scratch or Python.

4. Arts

  • Topic: Digital Fabrication
  • Activities:
    • Laser-Cut Art: Design mandalas or toranas.
    • Virtual Reality Tour: Create a VR heritage site (CoSpaces).

5. Mathematics

  • Topic: Advanced Algebra
  • Activities:
    • Cryptocurrency Math: Simulate blockchain transactions.
    • Optimization Problems: Minimize traffic congestion mathematically.
Cross-Cutting Project:
  • "Smart City Prototype" (Integrate IoT, renewable energy, and waste systems.)

Assessment & Evaluation

  • Portfolio Submissions (Digital or physical).
  • Peer-Reviewed Presentations (Shark Tank-style pitches).
  • Competency Rubrics (Innovation, Collaboration, Accuracy).

Resources

  • Low-Cost: Arduino kits, recycled materials, Raspberry Pi (if available).
  • Digital Tools: Python, Tinkercad, Google Earth, CoSpaces.

Teacher Notes:

  1. Scaffold Complexity: Start with guided projects, then open-ended challenges.
  2. Local Adaptation: Replace high-tech tools with analog alternatives (e.g., manual data logging if no sensors).
  3. Career Links: Invite engineers, coders, or environmentalists as guest speakers.
  Here's a detailed, adaptable STEAM curriculum for Grades 6-8 with additional support for rural schools and sample lesson plans:

Grade 6: Enhanced Curriculum with Rural Adaptations

Term 1 Lesson Plan: Solar Energy Project

Objective: Understand renewable energy through hands-on solar experiments Day 1-3:
  • Urban/Rural Option:
    • Urban: Use store-bought solar panels (6V) to power small motors
    • Rural: Make solar cookers from cardboard/aluminum foil (demonstrate melting wax) Assessment: Compare heating efficiency between urban/rural solutions
Low-Resource Alternative:
  • Study passive solar heating by testing black vs. white containers in sunlight
  • Build sundials to track solar movement (math integration)

Term 2: Water Filtration Unit

Rural Adaptation:
  • Use local materials:
    • 1st layer: Large stones (from riverbeds)
    • 2nd layer: Charcoal (from kitchen fires)
    • 3rd layer: Sand (sterilized by sunlight) Field Connection: Test filtration of nearby water sources

Grade 7: Robotics & AI with Minimal Tech

Term 1 Lesson: Simple Machines → Rube Goldberg Project

Low-Tech Engineering:
  • Create chain reaction machines using:
    • Bamboo ramps (levers)
    • Water wheels (turbines)
    • Rice sack pulleys Assessment: Minimum 5 energy transfers to complete task (e.g., ring bell)

Term 2: AI Basics Without Computers

Analog AI Activities:
  1. Pattern Recognition:
    • Sort local leaves by shape/edges (like image classification)
  2. Decision Trees:
    • Create "if-then" rules for farming decisions (e.g., "IF rain < 2cm THEN irrigate")

Grade 8: Climate Solutions Curriculum

Term 1 Project: Flood-Resistant Housing

Localized Case Study:
  • Research Nepal's flood patterns
  • Design models using:
    • Urban: 3D-printed stilts (if available)
    • Rural: Bamboo-raised platforms with used tire foundations Math Integration: Calculate buoyancy needed for 50kg roof

Term 2: Citizen Science Initiative

Rural Implementation:
  • Air Quality Study:
    • Make particulate sensors: Tape on white paper, count spots under microscope/magnifying glass
    • Compare near roads vs. fields
  • Data Submission: Partner with universities via simple SMS reporting

Sample Assessment Rubric (All Grades)

Criteria Advanced (4) Proficient (3) Developing (2) Needs Work (1)
Creativity Uses 5+ unconventional materials 3-4 creative elements Basic solutions Minimal originality
Accuracy <5% error margin <10% errors Needs 1-2 corrections Major miscalculations
Teamwork Delegates roles effectively Cooperates fully Needs prompting Limited participation

Special Rural School Supports

  1. Mobile STEAM Kits:
    • Contents: Magnifying glasses, measuring tapes, basic circuits (batteries+wires)
    • Rotation schedule between schools
  2. Local Expert Partnerships:
    • Train teachers in using farming tools for physics lessons (plows as levers)
    • Incorporate indigenous knowledge (e.g., traditional earthquake-resistant designs)
  3. Low-Tech Substitutions:
    • Instead of 3D printers: Paper engineering (geodesic domes)
    • Instead of coding: Physical "programming" with arrow cards directing classmates

Teacher Training Module

Workshop 1:
  • Converting Farm Tools to Teaching Aids
    • Use plow blades to demonstrate inclined planes
    • Measure bullock cart wheel ratios
Workshop 2:
  • Making Science Journals from Local Materials
    • Banana paper making → Lab notebooks
 
MPhil in ELE, Kathmandu University, Writer & Researcher in Education, SEO Practitioner & ICT enthusiast.

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